Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: dudebxl on June 15, 2015, 10:57:32 AM
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Set VSyncCount
The number of VSyncs that should pass between each frame. Value must be 0, 1 or 2.
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I know this topic is old, but I just wanted to report an error in this action.
The || operators in the error reporting IF statement should be &&'s.
All three should be true before the error, not just one. I fixed it and it works right now.
Thanks for the action!!
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Hi,
Thanks for catching this.
@dudebxl. Will you put in on the Ecosystem? else I can do it.
Bye,
Jean
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i set int = 1 , or 2 , 0
but it still error
please some one fix this action
Value must be 0, 1 or 2
HutongGames.PlayMaker.FsmState:ActivateActions(Int32) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:201)
HutongGames.PlayMaker.FsmState:OnEnter() (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:169)
HutongGames.PlayMaker.Fsm:EnterState(FsmState) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2556)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2514)
HutongGames.PlayMaker.Fsm:UpdateStateChanges() (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2442)
HutongGames.PlayMaker.Fsm:Start() (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1757)
PlayMakerFSM:Start() (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:470)
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any one fix it ?
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Ok give me a few days and I will check it out