Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: fletcherkildren on August 27, 2015, 12:26:01 PM
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I've added a MakeHuman figure with several animations to my scene. I added a FSM with a random wait firing off to a play random animation action. When I play my scene, my mesh disappears! I have no idea what is happening.
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The mesh disappears or the whole object disappears.. does it vanish from hierarchy?
Make sure its not simply falling through the ground.. make a plane or terrain and make sure the object has a collision mesh.
If its mesh component is being disabled.. that would be a bigger issue.
Long reply, short answer... doesn't sound like something playmaker has done so check over all your changes.
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I'd guess the animation is offsetting the mesh's position.
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Hmm, he drops down out of sight (he's in a booth and will play random speeches when I get my FSM working) - he drops halfway through the floor... weird.
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hi,
it might have to do with the collider if it has one
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no, it doesn't have a collider