Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: MABManZ on September 11, 2015, 01:59:02 AM

Title: XInput Rumble
Post by: MABManZ on September 11, 2015, 01:59:02 AM
Could not find much documentation online for getting proper rumble functioning in Unity (even without Playmaker), so decided to tinker around with the XInput example scene.

I was able to make an XInput Rumble action that doesn't rely on a 3rd party input system such as InControl or ReWired.

- Controls left motor (low frequency) and right motor (high frequency) independently
- Option to disable rumble w/ a bool
- Set to only activate on Windows platform to prevent fsm's hanging/crashing on the unsupported library

Requires XInputDotNetPure.dll and XInputInterface.dll in the project (also attached) You can also download from their GitHub Releases (https://github.com/speps/XInputDotNet)

Title: Re: XInput Rumble
Post by: Ghettokon on May 29, 2022, 05:41:07 AM
Thanks for this post, do you know if there is any solution for accessing the vibrators on VR controllers such as Quest 2 touch controllers?