Playmaker Forum
PlayMaker Updates & Downloads => Pre-release Discussion => Topic started by: Roger Lee on December 20, 2015, 09:58:37 AM
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Hi,
I love Playmaker, but there is one little thing that still makes it cumbersome for me. Would it be possible in a future update to be able to see the name of the FSM, in the inspector, while all the components for a game object are minimized?
It's very cumbersome when you have many FSM's on a game object to figure out which FSM to roll out for editing. Even a simple tool tip over an FSM would be great.
I have attached a pic to illustrate how you can't tell what is what at times.
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I agree this would be nice, but I'm not sure it's possible with the current editor API.
I was considering a workaround, where the first line of the PlayMakerFSM inspector has a foldout button, so you could collapse the inspector down to just the FSM name.
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Thanks Alex. Anyway to quickly identify the FSM name would be a great addition.
I'll keep the faith alive... :)
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+1
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You can also use the Selection Toolbar popup to quickly select FSMs on a GameObject:
https://hutonggames.fogbugz.com/default.asp?W138
(https://hutonggames.fogbugz.com/default.asp?pg=pgDownload&pgType=pgWikiAttachment&ixAttachment=1014&sFileName=SelectionToolbar_MultipleFSMs.png)
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You can also use the Selection Toolbar popup to quickly select FSMs on a GameObject:
https://hutonggames.fogbugz.com/default.asp?W138
(https://hutonggames.fogbugz.com/default.asp?pg=pgDownload&pgType=pgWikiAttachment&ixAttachment=1014&sFileName=SelectionToolbar_MultipleFSMs.png)
Yeah I will just have to train myself not to immediately go to the inspector. I may find that difficult to do :)