Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: marvmiller on April 13, 2011, 06:07:26 PM

Title: [solved] Playmaker for stateflow character animation??
Post by: marvmiller on April 13, 2011, 06:07:26 PM
Perhaps a silly question, but I just came across playMaker and am REALLY REALLY hoping that it allows works with blending character animations through state flow.  It seems like the most logical use for it IMO, but I haven't seen any examples or proof that it can be used in that way.

<fingers crossed>  

If it does, I'm buying!
Title: Re: Playmaker for stateflow character animation??
Post by: Alex Chouls on April 13, 2011, 06:42:33 PM
It sure does! Event driven FSMs are very good at organizing animation states. You can also use internal variables to control blending, animation speed etc.

Check out the animation actions here: https://hutonggames.fogbugz.com/default.asp?W3

We are also playing around with some advanced animation actions that let you build complex blends and introduce procedural animation (inspired by the modifiers in Havok Behavior). I'll post those when they're ready to test!
Title: Re: Playmaker for stateflow character animation??
Post by: marvmiller on April 13, 2011, 06:43:39 PM
YES!!!  I'm sold!  Thanks so much  ;D