Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: SutharsanY on January 07, 2016, 09:46:09 AM
-
Hi,
I am Scripting noob.
I am creating a Car parking game.
Level scene will have Car , Barriers (Obstacles) and a Trigger ON Star object.
What I want is, Level should be fail when Car Collide Barriers.
And Level should be passed when collide Star.
Pls help me :-\
-
Sounds like you just need to use some "trigger event" actions and "restart level" actions- and possibly "load level"