Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: cwmanley on June 08, 2016, 12:13:55 AM
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Some Actions for RootMotion's PuppetMaster.
https://www.assetstore.unity3d.com/en/#!/content/48977 (https://www.assetstore.unity3d.com/en/#!/content/48977)
Puppet Master Actions
Thanks
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Awesome! ;D
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Thanks,
I added a few more.
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and more...
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Awesome! I don't own Puppetmaster yet but planning to buy it so these will come in handy- thx! :)
I do use FinalIK and it is great-
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Thats awesome. Some ai controling actions would be nice!
From the melee demo for example. The bot puppet has a ai script where you can tell them where to move :)
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Some Actions for RootMotion's PuppetMaster.
Thanks for the PuppetMaster actions. It's kinda old topic, but I'll try to ask. There is a string array definition in PuppetMasterIndividualMuscleSettings for the boneName
public string[] boneName;
So the value entered from the playmaker could be just an integer, there is no way to enter a real bone name. How exactly this action should work?
(http://i.imgur.com/w8V9mve.png)
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poor naming...
Enter the number of bones then the names.
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Enter the number of bones then the names.
Oh, thanks a lot!
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could please someone make a custom action to set Master Weights ??
i dont know how to code :(
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could please someone make a custom action to set Master Weights ??
i dont know how to code :(
Hi,
I am a behind with Playmaker and Puppet Master.
Can you use the Get/Set Actions?
If not can you explain a little more, I don't remember "Master Weights".
Thanks
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Is there a proxy for this? I'd like to download EVERYTHING at once I'll be using this soon with playmaker.