Playmaker Forum

PlayMaker Feedback => Feature Requests => Topic started by: escpodgames on August 09, 2016, 10:13:15 PM

Title: References tab for FSM's
Post by: escpodgames on August 09, 2016, 10:13:15 PM
A quick idea that might be possible and would help debugging issues so much easier.

A reference tab, like variables it would have a list of the references in that FSM. ie if you set a property of a text mesh, that would be in the list with the number of references in that FSM. Activating a gameobject .. that game object would be in the list.

How possible is this?
And could this also work with Action used in an FSM
Title: Re: References tab for FSM's
Post by: jeanfabre on August 10, 2016, 04:42:06 AM
Hi,

 In principle yes, it's possible and this is how I created the linker wizard. But this has a huge impact on editor performances. and would need editing actions to log their "action" details basically.

So here, the best option is to edit an existing action and add a log to debug your context, and once this is fixed you can revert the action.

If you need to help on editing the actions, let me know I can provide an example and then you can deploy to other actions.


 Bye,

 Jean