Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: djaydino on September 08, 2016, 06:33:23 AM
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Hi,
When i Cleaned up my Project i was removing the events that i was not using anymore but then i noticed (after breaking my game) that the global event that i 'used' in the fsm has a used count of 0.
I had a backup of my game of course but i do think that these events should be counted as used for easier project cleanup :)
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My global events only show as being used when I'm actually running the game in the Editor. What would be really nice, though, is if there were a way to directly access the elements that are using them. Maybe there is and I just haven't found it yet....
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Hi,
Make sure you have the latest version of PlayMaker ( 1.8.3 at the time of post), it does let you select the fsm that implements global events, simply right click on it from the Events Browser Window.
(http://i.imgur.com/c9HBwQM.gif)
Let me know if that doesn't work on your end.
Bye,
Jean
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I definitely want to improve the Used Count for global events. Right now it shows a used count for the current scene, not across the project.
There are a few areas where Playmaker needs a better understanding of the whole project. I'm working on some infrastructure needed to make that happen...