Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: djaydino on September 08, 2016, 06:33:23 AM

Title: Global Events Not counted as used
Post by: djaydino on September 08, 2016, 06:33:23 AM
Hi,
When i Cleaned up my Project i was removing the events that i was not using anymore but then i noticed (after breaking my game) that the global event that i 'used' in the fsm has a used count of 0.
I had a backup of my game of course but i do think that these events should be counted as used for easier project cleanup :)
Title: Re: Global Events Not counted as used
Post by: memetic arts on September 18, 2016, 11:11:22 PM
My global events only show as being used when I'm actually running the game in the Editor. What would be really nice, though, is if there were a way to directly access the elements that are using them. Maybe there is and I just haven't found it yet....
Title: Re: Global Events Not counted as used
Post by: jeanfabre on September 19, 2016, 03:42:18 AM
Hi,

 Make sure you have the latest version of PlayMaker ( 1.8.3 at the time of post), it does let you select the fsm that implements global events, simply right click on it from the Events Browser Window.

(http://i.imgur.com/c9HBwQM.gif)

Let me know if that doesn't work on your end.

Bye,

 Jean
Title: Re: Global Events Not counted as used
Post by: Alex Chouls on September 22, 2016, 03:30:11 PM
I definitely want to improve the Used Count for global events. Right now it shows a used count for the current scene, not across the project.

There are a few areas where Playmaker needs a better understanding of the whole project. I'm working on some infrastructure needed to make that happen...