Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Nikmady on September 29, 2016, 04:01:41 AM

Title: Lut menu [SOLVED]
Post by: Nikmady on September 29, 2016, 04:01:41 AM
help plz.
How build in playmaker lut menu-structure like example in witcher?
means my character take some stuff in game(examp. shoes/wood/magical grass/armor and etc.), continuesly, and I want see this stuff-icons exactly in same sequnce when they had been taken.
any ways make it, in playmaker? or maybe better use some extensions from assetstore?
thx :-)
Title: Re: Lut menu
Post by: djaydino on September 29, 2016, 06:37:06 PM
Hi.
Yes you can make this, using arrays and maybe grid layout or preset empty objects.
But it will take some work to make it happen.
I saw this asset (https://www.assetstore.unity3d.com/en/#!/content/13203) on the asset store, it is made with playmaker so maybe that is a good way to go, if you don't have time to make it yourself :)
Title: Re: Lut menu
Post by: Nikmady on September 29, 2016, 10:49:53 PM
Thanks for this extansion :-) exactly what I need)