Playmaker Forum

PlayMaker News => User Showcase => Topic started by: WayneAdams on November 07, 2016, 07:17:06 PM

Title: [RELEASED] Danger Ball released on Play Store
Post by: WayneAdams on November 07, 2016, 07:17:06 PM
Hey everyone, I've just released a small mobile title on the Play Store (App Store coming soon) It's called Danger Ball!

https://play.google.com/store/apps/details?id=com.GlacierGames.DangerBall&hl=en

I do have...one small question tho.. It appears the test ad for Unity Ads is still playing despite this being a release. The build is not in development build.. I've looked around and it's a little hard to understand why this is happening..

But I hope you enjoy the game. It's totally free of course.. and if I can get the ads working, well... that would be fantastic. :)

Thanks!
Title: Re: [RELEASED] Danger Ball released on Play Store
Post by: a0nasser on November 08, 2016, 04:32:10 AM
Nice graphics
I will try it.
Title: Re: [RELEASED] Danger Ball released on Play Store
Post by: WayneAdams on November 08, 2016, 09:37:52 AM
So I'm hearing that people are seeing real ads between levels, but I'm still not.. Is there a reason for this?
Title: Re: [RELEASED] Danger Ball released on Play Store
Post by: jeanfabre on November 18, 2016, 03:22:11 AM
Hi,

 can you confirm it's been done with PlayMaker? I'll tweet about it then, Just played, and it's cool :)

Bye,

 Jean
Title: Re: [RELEASED] Danger Ball released on Play Store
Post by: WayneAdams on November 27, 2016, 03:29:36 AM
yes.. it was built using playmaker. :)
Title: Re: [RELEASED] Danger Ball released on Play Store
Post by: jeanfabre on November 29, 2016, 10:10:41 AM
Hi,

 cool :) twitted about it  https://twitter.com/JeanAtPlayMaker/status/803616928027676672

 Bye,

 Jean