Playmaker Forum
PlayMaker Help & Tips => iOS Help => Topic started by: artixpro on February 22, 2017, 02:43:17 AM
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Good afternoon! I encountered the following error:
ArgumentException: Type cannot be null.
at UnityEngine.GameObject.GetComponent (System.Type type) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.EnableBehaviour.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Actions.RunFSM.CheckIfFinished () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename unknown>:0
(Filename: currently not available on il2cpp Line: -1)
The method of disabling actions, I found out that the following error occurs when you call the "Enable Behaviour".
Any thoughts on this subject. Thank you in advance!
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Now it turned out that there was an error on EdgeCollider2d, if you choose PolygonCollider2d then everything is fine.
What could it be?
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Hi,
odd indeed. I guess this would be something a linker.xml entry would help with. But if you found a way around then fine.
Bye,
Jean