Playmaker Forum

Playmaker Feedback => Action Requests => Topic started by: marv on April 02, 2017, 05:22:48 AM

Title: Array get closest game object (in sight)
Post by: marv on April 02, 2017, 05:22:48 AM
Heya

Those two actions do exist for Arraymaker and seem like a logical addition to the new Playmaker array variables.

I assume using them in combination with a spherecast to get a pool of units in range of a unit and then select the closest one is less heavy on performance than just using "find closest", since that one (I assume) tests against all objects in the scene.
Title: Re: Array get closest game object (in sight)
Post by: jeanfabre on April 17, 2017, 11:52:29 PM
Hi,

 You are right, I'll create counter parts of these actions for the FsmArray.

 Bye,

 Jean
Title: Re: Array get closest game object (in sight)
Post by: Gua on October 21, 2017, 12:51:11 PM
Any news on this action?
Title: Re: Array get closest game object (in sight)
Post by: jeanfabre on October 23, 2017, 01:34:14 AM
Hi,

 Thanks for the reminder, getting caught with the daily overdose of pending work and updates :)

 bye,

 Jean
Title: Re: Array get closest game object (in sight)
Post by: jeanfabre on October 30, 2017, 11:41:23 PM
Hi,

 ok, all up  on the Ecosystem, thanks for your patience :)

 bye,

 Jean