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PlayMaker Help & Tips => PlayMaker Help => Topic started by: Fat Pug Studio on July 30, 2017, 09:49:25 AM

Title: How to detect if movement stopped when using translate movement?
Post by: Fat Pug Studio on July 30, 2017, 09:49:25 AM
Hi guys,

the title says it all, i'm using translate movement for some stuff and i need to know when it stopped moving so i can do my stuff. When using velocity, it's easy, but i don't know how to do it with translate?
Title: Re: How to detect if movement stopped when using translate movement?
Post by: djaydino on July 30, 2017, 10:11:32 AM
Hi,
Do you mean when you hit a wall or something?

From what i know, when you end the 'translate' action the movement stops.
Title: Re: How to detect if movement stopped when using translate movement?
Post by: Fat Pug Studio on August 01, 2017, 06:02:01 AM
Actually, that's the answer i needed, i completely forgot to enter the FSM to see what i have done, i thought that translating was done externally, but it isn't. Thanks Djay.