Playmaker Forum
PlayMaker Help & Tips => Android Help => Topic started by: IIKII on August 07, 2017, 10:17:20 AM
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Hi,i think the touch event Moved is too sensitive, even a slightest movement will trigger the event when it is not suppose to. I tried using deltax and deltay to check for triggering movements but it is not really the best solution which i keep getting random results.
Any way/pointers to work around it?
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Hi,
It is indeed annoying that you can't adjust that, but it is a unity limitation.
I always used the input.touches (https://www.assetstore.unity3d.com/en/#!/content/3283) asset, but that one is outdated (still works tho)
i would suggest to get easy touch 5 (https://www.assetstore.unity3d.com/en/#!/content/3322) or Rewired (https://www.assetstore.unity3d.com/en/#!/content/21676)
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Thanks for the recommendations. I guess i have no other choice :)