Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: pkessler on August 22, 2017, 03:29:13 PM
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I just bought Playmaker and the editor is blank.
I made a brand new project and imported the Unity5.4.PlayMaker.1.8.5.f8.unitypackage into the newest version of Unity. When I open the Playmaker Editor window, it's completely blank.
I've made new projects, re-imported Playmaker, re-downloaded Unity, and restarted everything 500 times. I've attached a screenshot for reference. Please help!
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hi,
Are there any errors in the console?
Have you tried re-downloading playmaker from the asset store?
Are you on widows or mac?
Have you tried reinstalling unity?
Is it the latest unity official version or beta version?
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Hi!
Are there any errors in the console? Nope
Have you tried re-downloading playmaker from the asset store? Yep
Are you on widows or mac? Mac
Have you tried reinstalling unity? Yep
Is it the latest unity official version or beta version? Latest official
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Hi,
never seen this before, i am on windows.
I believe that jean already contacted you?
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Hi,
yes, I am on the case too. I think this will need to be sorted out with a remote session, I never had seen this problem before...
Bye,
Jean
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Hey guys,
I'm brand new to PlayMaker as well and having the same issue. On Windows (PC), Unity v2017.1.1f3 personal, latest PlayMaker (can't read version in about; that screen shows up blank/black/empty).
I just installed PlayMaker today.
I am getting tons of Unity error spam on PlayMaker, all the same error; not sure who 'Alex' is, so maybe there's a wrong file path somewhere?... here's the details of the error:
MissingMethodException: Method not found: 'UnityEngine.Texture2D.LoadImage'.
HutongGames.PlayMakerEditor.FsmEditorStyles.InitCommon () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditorStyles.cs:302)
HutongGames.PlayMakerEditor.FsmEditorStyles.Init () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditorStyles.cs:275)
HutongGames.PlayMakerEditor.FsmEditor.OnGUI () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditor.cs:529)
HutongGames.PlayMakerEditor.FsmEditorWindow.DoGUI () (at Assets/PlayMaker/Editor/FsmEditorWindow.cs:95)
HutongGames.PlayMakerEditor.BaseEditorWindow.OnGUI () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/BaseEditorWindow.cs:72)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:272)
UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:265)
UnityEditor.HostView.InvokeOnGUI (Rect onGUIPosition) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:232)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Thanks!
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Fixed.
I installed 2017.0.0 (one version back) and it squared me away.
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Are you saying you installed an older Playmaker, or an older Unity?
The only download links I even received for Playmaker were for Unity 4.6, 5.0, 5.3 and 5.4...I have 2017.1.
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I have the same problem with empty gray windows as Playmaker Editor.
I run unity 5.6.4 with playmaker 1.85.
Mac OS High Sierra, but with HFS+ formatted HD.
This is the error log:
TypeLoadException: Could not load type 'UnityEngine.ImageConversion' from assembly 'PlayMakerEditor'.
HutongGames.PlayMakerEditor.FsmEditorStyles.InitCommon () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditorStyles.cs:1103)
HutongGames.PlayMakerEditor.FsmEditorStyles.Init () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditorStyles.cs:1096)
HutongGames.PlayMakerEditor.FsmEditor.OnGUI () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditor.cs:626)
HutongGames.PlayMakerEditor.FsmEditorWindow.DoGUI () (at Assets/PlayMaker/Editor/FsmEditorWindow.cs:95)
HutongGames.PlayMakerEditor.BaseEditorWindow.OnGUI () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/BaseEditorWindow.cs:72)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
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From the error message it looks like it could be this Asset Store bug:
http://hutonggames.com/playmakerforum/index.php?topic=15842.msg73771
If the info in that thread does not fix the issue please let me know!