Playmaker Forum

PlayMaker Feedback => Feature Requests => Topic started by: christougher on August 23, 2017, 03:12:44 AM

Title: Drag multiple objects into array
Post by: christougher on August 23, 2017, 03:12:44 AM
It would be amazing if we could drag a bunch of gameobjects onto a field and have it be populated into an array variable or arraymaker proxy.  Like for reals!  Dragging in like 50 game objects one at a time is tedious and prone to error.
Chris
Title: Re: Drag multiple objects into array
Post by: djaydino on August 23, 2017, 11:59:35 AM
Hi,
I would love that too.
not only for gameObjects

Also stuff from the project folder like sprites/textures/materials/audio and so on.

It seems possible in unity, but not sure if it would be possible in Playmaker
Title: Re: Drag multiple objects into array
Post by: jeanfabre on August 24, 2017, 02:42:13 AM
Hi,

 yes, I totally agree with this kind of productive improvements, but there is also a catch here.

 Maybe dragging 50 objects isn't how it's suppose to work and you likely should find an automated way to do that at runtime.

 Typically, these 50 objects share some common features and probably they could simply register themselves at start sending an event to a manager saying "Hello, here am I :) " and the manager would add it to the array.

I would explore this way anyway, but yes multi object drag would still be very convenient indeed :)

Bye,

 Jean
Title: Re: Drag multiple objects into array
Post by: Fat Pug Studio on September 29, 2017, 05:57:38 AM
This would be very neat, i agree :)