Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: human890209 on October 12, 2017, 09:26:04 PM

Title: SubFsms' FsmLog.LogEvent() still got some Performance issue during profiling
Post by: human890209 on October 12, 2017, 09:26:04 PM
Hi,
I know a new Playmaker update reduced the Logging's Performance Consumption, and I'm using the latest updated Playmaker. I noticed that the SubFSMs which created by RunFSM Action still got the Annoying Logging Performance Problem. I'm sure I turn off the debug log in Playmaker's Setting, and I got a clean unity window layout with only Profiler and Game open. So this Issue is not completely solved.

http://hutonggames.com/playmakerforum/index.php?topic=13464.0;topicseen
Title: Re: SubFsms' FsmLog.LogEvent() still got some Performance issue during profiling
Post by: Alex Chouls on October 18, 2017, 04:18:14 PM
Thanks, I'll investigate this.