Playmaker Forum

PlayMaker Feedback => Action Requests => Topic started by: kanbibadboy77 on October 26, 2017, 05:40:11 AM

Title: How to Find Enemy Closest in Range of Fire?
Post by: kanbibadboy77 on October 26, 2017, 05:40:11 AM
How to Find Enemy Closest in Range of Fire?
Title: Re: How to Find Enemy Closest in Range of Fire?
Post by: Fat Pug Studio on October 26, 2017, 10:14:57 AM
I'm not on desktop now, but i think there's some sort of get closest action.

If not, you can spherecast with tag the enemies, get their distances and compare them etc.
Title: Re: How to Find Enemy Closest in Range of Fire?
Post by: djaydino on October 26, 2017, 12:33:54 PM
Hi,
There are actually several ways you can do this.
You could get 'array maker' on the Ecosystem (https://hutonggames.fogbugz.com/default.asp?W1181)

Use a trigger and if an enemy goes inside, add it to an array list and if they go outside the trigger (On Trigger Exit) remove them from the array. (array list contains, then use the index nr and array list remove at)

Then on a different fsm use 'Array List Get Closest Game Object'

Or you could place all enemies and use Array List Get Closest Game Object In Sight.


on the User tutorial wiki page (https://hutonggames.fogbugz.com/default.asp?W548) you can find several tutorials for using array maker (and many other stuff)