Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Fat Pug Studio on November 07, 2017, 03:44:30 AM

Title: Set FSM String problem [SOLVED]
Post by: Fat Pug Studio on November 07, 2017, 03:44:30 AM
Ok, so i've got this tagged game object in the scene. I get it's tag, and that works fine

(https://s26.postimg.org/sj8pn4hl5/screenshot_89.png)

When the conditions are met, i set the that value, to variable in another FSM.

(https://s26.postimg.org/5vtggz215/screenshot_90.png)

I activate the global event that should compare some values including the variable i set, but it's empty

(https://s26.postimg.org/nn52vfhft/screenshot_91.png)

Everything's set alright, Player is a Global variable, FSM name is copy/pasted, string variable is existant, but still set fsm string action doesn't set any value.
Title: Re: Set FSM String problem
Post by: Fat Pug Studio on November 07, 2017, 09:39:17 AM
No problems, i forgot to declare the variable  ;D