Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: playsteven on November 14, 2017, 06:53:01 AM

Title: Check for sprite value of none [SOLVED]
Post by: playsteven on November 14, 2017, 06:53:01 AM
Hi,

I've got a sprite in my action and I want to check if the inputed value is none. I've tried null but that doesn't seem to work.

Currently I'm using a bool value to see if I need to change the sprite, but if I can check if the sprite is none then I don't need the bool (just tidying code a little).

Code: [Select]
public FsmBool SecondImage;
[ObjectType(typeof(UnityEngine.Sprite))]
public FsmObject SecondImageSprite;

Thanks,
Steven
Title: Re: Check for sprite value of none
Post by: djaydino on November 14, 2017, 04:38:38 PM
Hi,
Have you tried :
Code: [Select]
if(SecondImageSprite.Value == null)
if it is a required thing you can use :
Code: [Select]
[RequiredField]above the variable.
Title: Re: Check for sprite value of none
Post by: playsteven on November 15, 2017, 05:55:17 AM
Thanks @djaydino I thought I had tried that, but obviously I didn't  :o Can't even blame tiredness when you make mistakes in the morning!
Title: Re: Check for sprite value of none
Post by: djaydino on November 15, 2017, 09:35:23 AM
Hi,
Coding is all about making errors :P
Anytime of the day :)