Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: tttlllrrr on November 21, 2017, 07:54:24 PM
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Hello,
I am having many errors.
When I put an FSM on an object and expand it in the inspector there is nothing. I get this error on the console:
MissingMethodException: Method not found: 'UnityEngine.Texture2D.LoadImage'.
HutongGames.PlayMakerEditor.FsmEditorStyles.InitCommon () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditorStyles.cs:302)
HutongGames.PlayMakerEditor.FsmEditorStyles.Init () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/FsmEditorStyles.cs:275)
FsmComponentInspector.OnInspectorGUI () (at Assets/PlayMaker/Editor/FsmComponentInspector.cs:63)
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor[] editors, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1240)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Also, strange behavior in the hierarchy pane. I have tried this on Unity 2017.1 and 2017.2_0f3. I have playmaker 1.8.5. I sent a PM to Alex requesting access to the beta version but I do not have it yet. Is this issue solved by the beta?
Thank you for any help!
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There is a Unity bug where sometimes the Unity API Updater fails to update the project.
There is another Unity bug where Unity imports the last version of an asset downloaded, ignoring whether it's the right package for the version of Unity you're currently running.
Either way, the fix is to explicitly download Playmaker again, while running the version of Unity you want to use it with. So in Unity, go to Asset Store then Download Manager and download Playmaker again. Import and install.
Let me know if that fixes the issue for you.
Thanks,
Alex