Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: rainexplorer on November 26, 2017, 11:24:56 PM
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Hi,
i'm looking a way to load a sprite by name,
let's say i have a string contain "sprite name", how i can load and save a sprite into FSM ?
The Sprite to be loaded to this FSM, i need to do it dynamically to save to "card_sprite" , example attached on below :
(https://i.imgur.com/QyWalYq.png)
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Hi,
for this, you need to put your sprite in a Resources folder and use ResourceLoad from the Ecosystem
Bye,
Jean