Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: kapoke69 on January 07, 2018, 05:49:18 AM
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i want to send global event"ADDSCORE"(set as global event already) to another object but the event not send to another object(gamemanager in my case), how can i fix? thx
1more question, how to increase gui text since i use "gui scale" but it not increase size at all :(
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Hi.
Probably because they are perfabs :)
Check out this video :
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I do see that its a global transition, but does it have a checkmark in the event list?
If so, did the event call get set up with gamemanager before gamemanager got prefabed? If you made it a prefab after, it might be trying to communicate with the wrong object.
If else, put a lock on the FSM and press play to make sure its not actually being called, but addscore isn't doing what you want it to for whatever reason.
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I do see that its a global transition, but does it have a checkmark in the event list?
If so, did the event call get set up with gamemanager before gamemanager got prefabed? If you made it a prefab after, it might be trying to communicate with the wrong object.
If else, put a lock on the FSM and press play to make sure its not actually being called, but addscore isn't doing what you want it to for whatever reason.
i speak poor ENG, i can tell it have a checkmark in event list.
the rest i can't understand :( but thx anyway
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Hi.
Probably because they are perfabs :)
Check out this video :
yes, i use prefab at "specific object" bcoz when i drag drop gameManager from the scene to "specific object" it appear as the picture i show below, and it has many option(which confuse me which one i want to use) that why i drag drop from prefab. can you tell me how to avoid that (i just want drag drop without option)
thx in advance
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Hi.
If the action is in a prefab in your 'project window' you can not drop in scene objects from the 'Hierarchy window'.
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Hi.
If the action is in a prefab in your 'project window' you can not drop in scene objects from the 'Hierarchy window'.
So, to prevent my problem is, do prefab after i dont need to drag drop the object anymore, right?
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Hi,
This will break the connection on the prefab created in your project folder.
This is a unity limitation that you can't communicate directly to objects in the project folder.
When you run the game, bring in your prefab and connect them like on the video.
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Hi,
This will break the connection on the prefab created in your project folder.
This is a unity limitation that you can't communicate directly to objects in the project folder.
When you run the game, bring in your prefab and connect them like on the video.
thx a lot, dino.