Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Neikke on January 09, 2018, 09:55:48 AM

Title: Logic for InApp Purchases for additional objects
Post by: Neikke on January 09, 2018, 09:55:48 AM
Hey guys,

I have a simple runner, with a basic character. Now I just want to have an In App Purchase to unlock some additional in-game objects to be parented to specific bones of my base Character. Like a Christmas Hat or a Sword for example. What would be the logic to make it work? So let's say I modeled a hat, and imported in Unity, what would be the bnext steps? I'm using Stan's playmaker version of IOS and Android Native plugins for implementation of IAPs. Any help and advice would be very much appreciated!

Title: Re: Logic for InApp Purchases for additional objects
Post by: Neikke on January 10, 2018, 07:28:23 AM
(https://i.imgur.com/j51uHm1.gif)