Playmaker Forum

PlayMaker Feedback => Action Requests => Topic started by: 600 on January 31, 2018, 11:03:43 AM

Title: Target Frame Rate[SOLVED]
Post by: 600 on January 31, 2018, 11:03:43 AM
Hi,
On the Ecosystem there is this action Target Frame Rate,
I have used it long time ago in older Unity, but now seems to be not working in Unity 2017+, no errors or any reaction.
Could someone check, thanks!
Title: Re: Target Frame Rate
Post by: jeanfabre on February 01, 2018, 12:46:17 AM
Hi,

By default, your quality setting will have vsync on and so it will define the framerate. you can set that up in your quality settings editor.

more infos: https://docs.unity3d.com/ScriptReference/Application-targetFrameRate.html

 Bye,

 Jean
Title: Re: Target Frame Rate[SOLVED]
Post by: 600 on February 01, 2018, 03:53:05 AM
Thank you Jean!
How I missed it ...  ::)
Title: Re: Target Frame Rate[SOLVED]
Post by: jeanfabre on February 07, 2018, 04:09:10 AM
Hi,

 I bumped into the same issues... not very clear, so don't be too hard on yourself...

 Bye,

 Jean