Ecosystem | Action Name | Usefulness |
Math: | ||
✘ | Float Flip | ★★★★ (similar to existing action) |
✔ | Get Percentage Int | ★★★★ |
✔ | Get Unsigned Float | ★★★ |
✔ | Get Unsigned Int | ★★★ |
✔ | Int Flip | ★★★★ |
✔ | Int Round To Nearest | ★★★★ |
Navigation/Pathfinding: | ||
✔ | Find Closest Agent | ★★★★★ |
✔ | Nav Mesh Find Closest Point | ★★★★ |
✔ | Nav Mesh Agent Get Area Mask | ★★★ |
✔ | Nav Mesh Agent Move To | ★★★★★ |
Physics & Transform: | ||
✔ | Enable Collider | ★★★★ |
✔ | Enable Collider Multi | ★★★★ |
✔ | Follow Mouse 2D | ★★★★★ |
✔ | Get GameObject Screen Position | ★★★ |
✔ | Get Position Add Offset | ★★★★ |
✔ | Get Rotation Add Offset | ★★★★ |
✔ | Get Gravity 2d Scale | ★★★ |
✔ | Get Scale Add Offset | ★★★★ |
✔ | Reset Transforms | ★★★ |
✔ | Set Positions | ★★★★ |
Random: | ||
✔ | Random Characters | ★★★ |
✔ | Random Float Around Range | ★★★★★ |
✔ | Random Int Around Range | ★★★★★ |
✔ | Random Point Between GameObjects | ★★★★ |
✔ | Random Point On Slope | ★★★★ |
✔ | Random Weighted Vector3 | ★★ |
✔ | Select Random AudioClip | ★★★★ |
✔ | Select Random Object | ★★★★★ |
Sprite: | ||
✔ | Sprite Get Name | ★★★ |
StateMachine: | ||
✔ | Disable This FSM | ★★ |
✔ | Enable Fsms | ★★★★ |
✔ | Get Fsm Component | ★★ |
✔ | Get GameObject By Fsm Variable Value | ★★ |
✔ | RestartThisFSM | ★★ |
✔ | Send Event Random Delay | ★★★★ |
✔ | Send Events | ★★★★ |
✔ | Send Event Set Value | ★★★★★ |
✔ | Send Event Set Multi | ★★★★ |
String: | ||
✔ | Build String Auto Convert | ★★★★★ |
✔ | Get String Numbers | ★★★★ |
✔ | String Append | ★★★★ |
✔ | String Compare Set Multi | ★★★ |
✔ | String Contains Switch | ★★★★★ |
✔ | String Remove | ★★★ |
✔ | String Remove Chars | ★★★ |
✔ | String Replace Each Char | ★★★ |
✔ | String Switch Custom | ★★★★★ |
System & Time: | ||
✔ | Countup Timer | ★★★★ |
✔ | Find Asset By Name | ★ (Editor only) |
✔ | Get File Extension | ★★★ |
✔ | Get TimeScale | ★★★★ |
✔ | Random Wait Around Offset | ★★★★★ |
uGUI: | ||
✔ | Debug Variable On Screen | ★★★★★ |
✔ | Draw Fullscreen Color Advanced | ★★ |
Vector: | ||
✔ | Vector2 Operator Advanced | ★★★★ |
✔ | Vector3 Compare | ★★★ |
✔ | Vector3 Operator Advanced | ★★★★ |
______________ | ||
Third Party | ||
¯¯¯¯¯¯¯¯¯¯¯¯¯¯ | ||
GDE: | ||
✘ | GDE Add String | ★★★ |
✘ | GDE Bool Flip | ★★★★ |
✘ | GDE Bool Test | ★★★★ |
✘ | GDE Count Occurrences | ★★ |
✘ | GDE Create Item | ★★★★★ |
✘ | GDE Find | ★★★★ |
✘ | GDE Find Item By Value | ★★ |
✘ | GDE Float Compare | ★★★ |
✘ | GDE Float Operator | ★★★★ |
✘ | GDE Get Random Item | ★★★★★ |
✘ | GDE Get Schema By Item | ★★★★★ |
✘ | GDE Has Field Value Changed | ★★★★ |
✘ | GDE Has Item | ★★★★★ |
✘ | GDE Int Compare | ★★★ |
✘ | GDE Int Operator | ★★★★ |
✘ | GDE Load All Items By Schema | ★★★★ |
✘ | GDE Load All Keys By Schema | ★★★ |
✘ | GDE Load Schema List | ★★ |
✘ | GDE Load String List Custom | ★★★ |
✘ | GDE Remove Item | ★★★★★ |
✘ | GDE Remove String | ★★ |
✘ | GDE Reset Item | ★★ |
✘ | GDE Schema Get Next Item | ★★★ |
✘ | GDE Swap Field Values | ★★ |
✘ | GDE Swap Items | ★★★ |
✘ | GDE Vector2 Operator | ★★ |
✘ | GDE Vector3 Operator | ★★★ |
✘ | GDE Vector4 Operator | ★ |
NGUI: | ||
✘ | NGUI Get Widget Details | ★★★★ |
✘ | NGUI Label Set Text Advanced | ★★★★ |
✘ | NGUI Set Sprite Multiple | ★★★★ |
✘ | NGUI Set Sprite Size | ★★ |
✘ | NGUI Set Widget Alpha Multi | ★★★★ |
✘ | NGUI Set Widget Color | ★★★ |
✘ | NGUI Set Widget Details | ★★★★ |
✘ | NGUI Sprite Is Visible | ★ |
✘ | NGUI Tools Add Child Advanced | ★★★★★ |
✘ | NGUI Tools Destroy Multi | ★★ |
Oh yea, true that. Don't know why that extra line was in there. Thanks for finding that error.Thank you for the quick fix! Have great day ;D
I will soon update some of the new/fixed actions that have been piled up over the last months to the Ecosystem, but for now you can get the fixed version for this action from the attachments.