Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: Ateam on August 05, 2018, 03:19:42 AM

Title: TNET 3 PlayMaker integration.
Post by: Ateam on August 05, 2018, 03:19:42 AM
So Im starting using TNET 3 , and I really love playmaker so I have made some actions to use tnet 3 with playmaker, here is the actions.

Title: Re: TNET 3 PlayMaker integration, 7 actions (For now)
Post by: Ateam on August 05, 2018, 12:56:16 PM
Here is the asset link https://assetstore.unity.com/packages/tools/network/networking-and-serialization-tools-tnet-3-56798
Title: Re: TNET 3 PlayMaker integration, 7 actions (For now)
Post by: craigz on August 15, 2018, 11:14:19 PM
TNET looks awesome! :D Thanks for sharing these!

I wish I was able to help, but sadly wouldnt even know where to start :)

Question though, how has it been using this asset? What have you found really useful (from a playmaker perspective) and what have you found frustrating?

I've always been super interested in making multiplayer games (even just in a super simple puzzle versus aspect, nothing with a ton of concurrent players). But have been super intimidated by most of the networking plugins because of the concurrent player caps/paying for bandwidth :/

-craigz
Title: Re: TNET 3 PlayMaker integration, 7 actions (For now)
Post by: Ateam on August 16, 2018, 01:08:40 AM
I really like Tnet3, I starting making a MMO, Right now I have a simple attack system, player movements and player information using the network, each player are using only 1kb, and  that is amazing because with just 25 mgs you can get more than 1k of players. I'm using the amazon service for the server hosting with no problems.

If you want I can make some tutorials about how use Tnet with Playmaker, also I have made more actions and some problems are now fixed.
Title: Re: TNET 3 PlayMaker integration, 7 actions (For now)
Post by: Ateam on August 16, 2018, 01:17:17 AM
Update 1.2
Title: Re: TNET 3 PlayMaker integration, 7 actions (For now)
Post by: craigz on August 22, 2018, 01:05:45 PM
Wow! Grats on the MMO and getting those systems working well :) that's crazy that each player is generating only 1kb of bandwidth... thats SO cool :D

Honestly I'd love to see some tutorials about how to use Tnet with Playmaker, I think that would be really really useful! :D
Title: Re: TNET 3 PlayMaker integration, 7 actions (For now)
Post by: jeanfabre on August 23, 2018, 03:11:18 AM
Hi,

 oh woah, cool! thanks for doing this!

 Bye,

 Jean
Title: Re: TNET 3 PlayMaker integration, 7 actions (For now)
Post by: jeanfabre on August 23, 2018, 03:22:46 AM
Hi

Would it not be better to put your work on a github rep and then put your package on the Ecosystem?

 Let me know if you are interested in this.

 Bye,

 Jean
Title: Re: TNET 3 PlayMaker integration, 7 actions (For now)
Post by: Ateam on September 15, 2018, 02:18:18 PM
here is the repo

https://github.com/sholms/Tnet3-PlayMaker-Actions
Title: Re: TNET 3 PlayMaker integration.
Post by: craigz on September 24, 2018, 11:37:18 AM
Thanks for the repo link, just followed and starred! :D

Any progress on a tutorial? Even just for quick setup and use with your actions. Super excited!
Title: Re: TNET 3 PlayMaker integration.
Post by: justifun on October 15, 2021, 07:34:38 PM
Reviving an old thread.  Was a tutorial ever created for using these actions?
Title: Re: TNET 3 PlayMaker integration.
Post by: jjchun on May 01, 2022, 03:04:10 AM
Hi Guys,

Lovely to make games with PlayMaker with Unity. I am using PUN2 for the multiplay games. Recently, I purchased TNet and test now.

I have a little question to show the player name to each other as below;


Many thanks