Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: kavery on February 12, 2019, 08:11:28 PM
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The shader pack is great, but would be much more useful if i could use PM. Is there a trick to controlling the dissolve and edge parameters? I only get the generic properties when I drag and drop the component into PM.
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You should be able to use the Set Material Float (https://hutonggames.fogbugz.com/f/page?W406) action. But you'll need to find the shader parameter names.
This might help:
https://docs.unity3d.com/Manual/MaterialsAccessingViaScript.html
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Thank you. This rocks!!