Playmaker Forum
PlayMaker Feedback => Action Requests => Topic started by: Uttpd on November 28, 2012, 02:43:25 PM
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The "Float/ Int/ Boll etc Changed" action could also detect "NO Change" and Send an Event should be optional
Sometimes the Bool output is just enough.
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Making annoying actions behave as they are supposed to ... - 101 -
1) Locate the action by right clicking in your project view on the playmaker folder, and clicking "open file location". Then go to PlayMaker/actions/ and find the damn thing :D
2) open it with whatever you want to open it with. Look for something like
[RequiredField]
That's what makes the variable after it annoying.
And if you already did that on your own and I'm just being annoying here then ,ehh right, sorry :D
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Making annoying actions behave as they are supposed to ... - 101 -
1) Locate the action by right clicking in your project view on the playmaker folder, and clicking "open file location". Then go to PlayMaker/actions/ and find the damn thing :D
2) open it with whatever you want to open it with. Look for something like
[RequiredField]
That's what makes the variable after it annoying.
And if you already did that on your own and I'm just being annoying here then ,ehh right, sorry :D
Thanks! Had not attempt to change an action before, worked great! ;D
So for the coding challenged, like myself, point 3 will be:
3) put // in front of the annoying [RequiredField] making it a comment
save & close
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Good catch! I've changed these so you won't have to comment them out with every update ;)