Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: marcos on May 28, 2011, 06:57:01 AM
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I'm trying to use the Set Fsm Game Object action to set a GameObject value in another FSM as the object sending the action. Seems like it would make sense for there be an option for UseOwner in the Set Value command.
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Granted you can set a variable with Get Owner..