Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: jeanfabre on April 03, 2013, 07:48:22 AM

Title: CharacterMotor set properties
Post by: jeanfabre on April 03, 2013, 07:48:22 AM
Hi,

following a post: http://hutonggames.com/playmakerforum/index.php?topic=3324.0

 To conveniently set your characterMotor properties, I created a custom action that will let you control almost all of it.


 bye,

 Jean
Title: Re: CharacterMotor set properties
Post by: Lane on April 12, 2013, 09:33:43 PM
I get

Quote
Assets/GameAssets/Player/Weapons/SetCharacterMotorProperties.cs(55,25): error CS0246: The type or namespace name `CharacterMotor' could not be found. Are you missing a using directive or an assembly reference?
Title: Re: CharacterMotor set properties
Post by: jeanfabre on April 15, 2013, 01:56:07 AM
Hi,

 you need to import the CharacterMotor, it only works if you have it in your project. It is in the standard assets from Unity packages.

bye,

 Jean