Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: zaccom on April 19, 2013, 11:42:49 AM
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Hello, I been follow video 7 on the Health Bar and decrease health. So far my heath pickup work properly. However, I followed the decrease health example and every time my player goes to the spikes they disappear and the damage is not sent to the player HUD. There is no destroy on the FSM but it destroys the spikes anyways. I need help
Thanks
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I able to have the listener do damage on the player however, the trigger still destroys itself. Any ideas?
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I figured it out. In the video the collider uses a is trigger event action. However, I used collision event and the object doesn't disappear. For some reason the Update of Unity 4 or something. The video needs to be fixed so others don't run in this brick wall following the video. Solved.