Playmaker Forum

PlayMaker News => User Showcase => Topic started by: Daniko on April 28, 2013, 02:14:18 PM

Title: Vanished: The Island ,..and a big THANK YOU! to playmaker and it's developer....
Post by: Daniko on April 28, 2013, 02:14:18 PM
Hello Everyone,

We released our game this morning called Vanished: The Island.  It's a classic point-touch adventure style game for IOS.

(http://skyhorseinteractive.com/wp-content/uploads/2012/05/Vanished-the-island-grave-4S-300x156.jpg)

Some reviews have started coming in, and we are really excited!

http://www.appunwrapper.com/2013/04/27/vanished-the-island-review/

http://mobile.indiegamemag.com/vanished-the-island-for-ios/?utm_source=twitterfeed&utm_medium=twitter (http://mobile.indiegamemag.com/vanished-the-island-for-ios/?utm_source=twitterfeed&utm_medium=twitter)

http://www.appunwrapper.com/2013/04/27/vanished-the-island-review/ (http://www.appunwrapper.com/2013/04/27/vanished-the-island-review/)


The majority of the logic was handled using playmaker, and we received a lot of help, albeit mostly silent, from users in this forum. 

So here is my HUGE thanks to you all!!!  as i pop the cap on the champagne...

And, as we move forward on the sequal, I plan to become a little more active on the forums here.
Title: Re: Vanished: The Island ,..and a big THANK YOU! to playmaker and it's developer....
Post by: Daniko on April 30, 2013, 07:18:18 AM
Just broke into the top 100, Grossing, in Iphone Puzzle games....

#72 under paid adventure,...

We are pretty stoked..... :)  !!
Title: Re: Vanished: The Island ,..and a big THANK YOU! to playmaker and it's developer....
Post by: Red on April 30, 2013, 01:07:45 PM
Congratulations!

It's a thrill seeing games make a good impact when they're made with Playmaker (and i'm sure the PM team here is equally jazzed!)
Title: Re: Vanished: The Island ,..and a big THANK YOU! to playmaker and it's developer....
Post by: Alex Chouls on May 01, 2013, 12:47:13 AM
Congratulations! Looks great!!
Title: Re: Vanished: The Island ,..and a big THANK YOU! to playmaker and it's developer....
Post by: Alex Chouls on May 01, 2013, 01:36:09 AM
Saw it mentioned on Today's Best App!
http://appadvice.com/appnn/2013/04/todays-best-apps-u-guess-it-and-vanished-the-island
Title: Re: Vanished: The Island ,..and a big THANK YOU! to playmaker and it's developer....
Post by: Daniko on May 01, 2013, 09:43:03 AM
yea we've had some decent press,....  My favorites being a review from Meg Stivison, at the IndieGameMagazine, and a cute little video by Jane Jones on her youtube channel.


however,  we've also had some more blaaaa mentions in things like the daily IGN update etc..., by a couple dudes..... who obviously didn't even play it, nor fit into our desired audience....   but the fact that IGN picked it as one of 3 apps to talk about from the weekend.... still makes us smile...

Anyway,...if any readers on this forum have advice on getting more traction in the European, or Asian countries,...please let us know....  or any other advice in general,.... we are a young company,...very receptive to critique,...and always trying to do better... :)
Title: Re: Vanished: The Island ,..and a big THANK YOU! to playmaker and it's developer....
Post by: Appood on May 25, 2013, 04:36:46 AM
Congrats man it was nice try
Title: Re: Vanished: The Island ,..and a big THANK YOU! to playmaker and it's developer....
Post by: Red on May 26, 2013, 10:39:33 AM
If i may make a request:

Would you be willing to share here the post-mortem and maybe an outline as to your developing process? sure this is a site mainly for playmaker related stuff but i know that there are enough people here that would love to know some of the ins-and-outs of the game-development process and a post-mortem would be helpful since it might help us learn some of the "what to do's" and "what not to do's" that you've encountered on your own journey.

not to be one of those "this is how to do it" more a "this is how we did it" kinda thing so that people here can learn some of the things we're likely to face when making our own games.

... though, this makes me wish i had a compatable device to play it on (unless you've got a PC roll-out... in which case, spam the link to buy it plz! if it's affordable i'm sure that there are many people that'd like to play it!)
Title: Re: Vanished: The Island ,..and a big THANK YOU! to playmaker and it's developer....
Post by: Daniko on June 03, 2013, 02:25:05 PM
I'm currently, heavily engaged in the process of building the second, and even third chapter to the series.  As part of this, i'm taking time to improve my skill in the 3d asset pipeline,..and also prototyping puzzle ideas in playmaker.  Looking to take everything up a level in terms of presentation and gameplay.  We are very happy with what we accomplished on our first project, and also very realistic about what needs to happen to compete in the marketplace going forward.  I will discuss writing a post mortem with my team mates,... but it's possible we may want to wait a bit, to be able to include more specifics.
Title: Re: Vanished: The Island ,..and a big THANK YOU! to playmaker and it's developer....
Post by: 24pfilms on September 17, 2013, 10:43:37 AM
Congrats!
Yes a postmortem would be great especially keys to traction. I am making a similar genre game so very interested in this segment and any issues you ran into with Unity/Playmaker.

Respect.