Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: escpodgames on May 24, 2013, 05:28:45 AM
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Hi,
Following a thread ( http://hutonggames.com/playmakerforum/index.php?topic=3973.0), please find some new arrayMaker actions to get and set vertex positions. They can be performed every frame so you can actually blend a mesh at runtime (blendshapes).
Jean, I've tested them and everything works a treat however it would be nice for you to check my work as I'm no coder :P
Andrew
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Hi,
perfect, Well Done.
It will be in the next drop of ArrayMaker, and you are credited in it now. Thanks for your contribution!
For powerful morph and blending, I would still recommand investing in MegaFiers, it's far superior than ArrayMaker in providing convenient components to blend and morph targets.
http://hutonggames.com/playmakerforum/index.php?topic=1726.msg16440#msg16440
But if you have some specific needs, them two actions you did are spot on indeed!
bye,
Jean