Playmaker Forum

PlayMaker Help & Tips => iOS Help => Topic started by: Alex Chouls on August 28, 2013, 03:17:28 PM

Title: Problems building with Unity Free Version
Post by: Alex Chouls on August 28, 2013, 03:17:28 PM
Playmaker ships with Photon Networking. Photon currently requires Unity Pro for iOS and Android. If you have the free version of Unity please delete the Photon Unity Networking folder.
Title: Re: Photon requires iOS Pro
Post by: escpodgames on August 28, 2013, 07:01:32 PM
Photon will soon be available to free users (based on their last newsletter)
Title: Re: Photon requires iOS Pro
Post by: Lane on August 28, 2013, 07:37:13 PM
SURPRISE!
Title: Re: Problems building with Unity Free Version
Post by: Khoa1994 on August 03, 2014, 11:29:52 AM
After deleting the "Photon Unity Networking" folder, I still get the error "Error building Player: SystemException: System.Net.Sockets are supported only on Unity iOS Pro. Referenced from assembly 'Assembly-CSharp'." when I build my game for iOS. Please help me fix this.
Title: Re: Problems building with Unity Free Version
Post by: jeanfabre on September 23, 2014, 01:09:59 AM
Hi,

 it's likely that you haven't cleaned up your project. Maybe you are using another framework from the asset store that use sockets.

 typically: create a fresh project, import PlayMaker, delete the "Photon Unity networking" folder and build, what happen then?

 Bye,

 Jean
Title: Re: Problems building with Unity Free Version
Post by: Infamous on September 24, 2019, 04:54:07 AM
Hello Jean-

Is this still relevant?

I didn’t delete any files and can still publish to iOS in unity.

Unless the error comes when you use networking functions? Or does the error happen in Xcode?

I appreciate the help

Thanks

Title: Re: Problems building with Unity Free Version
Post by: jeanfabre on October 03, 2019, 02:50:53 AM
Hi,

 no, this is obsolete now.

Bye,

 Jean