Playmaker Forum
PlayMaker Help & Tips => iOS Help => Topic started by: Alex Chouls on August 28, 2013, 03:17:28 PM
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Playmaker ships with Photon Networking. Photon currently requires Unity Pro for iOS and Android. If you have the free version of Unity please delete the Photon Unity Networking folder.
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Photon will soon be available to free users (based on their last newsletter)
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SURPRISE!
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After deleting the "Photon Unity Networking" folder, I still get the error "Error building Player: SystemException: System.Net.Sockets are supported only on Unity iOS Pro. Referenced from assembly 'Assembly-CSharp'." when I build my game for iOS. Please help me fix this.
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Hi,
it's likely that you haven't cleaned up your project. Maybe you are using another framework from the asset store that use sockets.
typically: create a fresh project, import PlayMaker, delete the "Photon Unity networking" folder and build, what happen then?
Bye,
Jean
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Hello Jean-
Is this still relevant?
I didn’t delete any files and can still publish to iOS in unity.
Unless the error comes when you use networking functions? Or does the error happen in Xcode?
I appreciate the help
Thanks
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Hi,
no, this is obsolete now.
Bye,
Jean