Playmaker Forum

PlayMaker News => User Showcase => Topic started by: Ticked_Off_Pixel on October 01, 2013, 07:47:09 PM

Title: *** New Android Game *** ALPHAGEDDON -> 100% Playmaker
Post by: Ticked_Off_Pixel on October 01, 2013, 07:47:09 PM
Hello, friends!

I just released my newest Android game: Alphageddon!
(https://lh3.ggpht.com/yiFA_aBJSbW76StAcJBIS0JsNOn5cB8Y395hdVUa9a_sI7AHPXPkpgB8zAJ8HLYaQw=h900-rw)

It's a short action game where, after creating the Earth, you have to destroy it, using all sorts of powers, with cool especial effects.

Here's the link: https://play.google.com/store/apps/details?id=com.MaliceInteractive.Alphageddon

I hope you guys like it.

Best regards,
Andre Lima
maliceinteractive.com
Title: Re: *** New Android Game *** ALPHAGEDDON -> 100% Playmaker
Post by: Ticked_Off_Pixel on October 04, 2013, 04:33:45 PM
WOW!

44 views and 0 downloads!

What's this "User Showcase" for?

 :-[
Title: Re: *** New Android Game *** ALPHAGEDDON -> 100% Playmaker
Post by: escpodgames on October 04, 2013, 10:31:42 PM
I don't have android :( otherwise would love to give it ago.
Title: Re: *** New Android Game *** ALPHAGEDDON -> 100% Playmaker
Post by: parallel on October 05, 2013, 06:22:57 AM
Don't have an Android either, a webplayer would probably help. I've heard the Android market is kind of narrow and hard to make something stick to?

Funny co-incidence with the recent fireball activity:
Quote
From the American Meteor Society. Fireball and Meteorite sightings in the USA from 2005 until today:

2005- 907
2006 - 922
2007 - 1225
2008 - 1598
2009 - 1879
2010 - 2540
2011 - 4543
2012 - 6630
2013 -11486
(4106 in last 30 days August 31-Sept 29)
Title: Re: *** New Android Game *** ALPHAGEDDON -> 100% Playmaker
Post by: Ticked_Off_Pixel on October 05, 2013, 07:31:15 AM
What I meant is that, even being extremely easy making games with Unity+Playmaker, that alone will never make you game a success.

If Alphageddon were to be the next Angry Birds (sadly, I know it isn't) it would never be a huge hit without a great deal of advertising and PR to get the game into some blogs.

Also, i'll be soon releasing a webplayer version, to boost the downloads from the android version.

Will soon release for iOS also.

Thanks for your reply!!!
Title: Re: *** New Android Game *** ALPHAGEDDON -> 100% Playmaker
Post by: escpodgames on October 05, 2013, 10:51:52 PM
Just out of interest, how much marketing have you done?
Title: Re: *** New Android Game *** ALPHAGEDDON -> 100% Playmaker
Post by: jeanfabre on October 07, 2013, 03:17:17 AM
Hi,

 you need to tease people with screenshots, videos, and fun facts. A simple text link isn't going to attract much. So as LampRabbit said, now you need to hammer on getting your app noticed.

bye,

 Jean
Title: Re: *** New Android Game *** ALPHAGEDDON -> 100% Playmaker
Post by: Ticked_Off_Pixel on October 08, 2013, 09:27:42 PM
Thanks for your tips, everyone.

I'll start soon to do some advertising on the game.