Playmaker Forum
PlayMaker News => User Showcase => Topic started by: MABManZ on October 08, 2013, 05:28:34 AM
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Game is in development and I haven't really been doing much PR push but I just submitted this video for MAGFest in January, hopefully the game will be near complete by then. I've been working on this full-time for about 3 months and (very)part-time for maybe 2 years before that (most stuff done since I went full-time) Just thought I'd reveal a gameplay video to the Playmaker community before anyone else!
Quick rundown on planned features:
- 4-player local and (hopefully) online combat in full 3D environment (heavily inspired by Power Stone series ;D )
- Full character creator for custom look and skills
- Custom "Core" to equip to characters to augment skills/stats
- Multiple different weapon pickups
- Interactive and destructible environments
The game is made 100% in Playmaker including character controller and GUI, I don't even know how to code properly :o Thanks Hutong for such an awesome tool! Literally could not make this without Playmaker and Unity.
I have a poorly updated dev blog at http://combatcore.blogspot.com/ if you want to keep up and I also post updates on my twitter if you want to follow http://twitter.com/MABManZ
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Looking pretty sweet, specially the character animations :D
Followed you on twitter.
How did you setup the character and the animations? Mechanim?
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Hi,
Very nice! so all done in PlayMaker?!
Bye,
Jean
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Thanks, I am actually trained mostly in animation and have worked professionally as an animator so I hope to at least deliver on that end ;D I am actually controlling all the animations through the legacy system and a custom playmaker FSM
Here's a screen of one part of it:
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looks great , love the animations well done
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Sup Playmaker fans,
Just wanted to show off my new trailer for Steam Greenlight ;)
Game is still 99% Playmaker with very few other scripts!
If you want to support, please upvote the game on Steam Greenlight! (http://steamcommunity.com/sharedfiles/filedetails/?id=259565917)
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Wow! The animations and shaders (I wanna know how to see players through walls) are in-freakin-sane. Got my thumbs up on greenlight! ;D
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Wow! The animations and shaders (I wanna know how to see players through walls) are in-freakin-sane. Got my thumbs up on greenlight! ;D
The characters shaders are frankensteined parts from the Unity toon shader (using a custom ramp image), and Phantom Shade (http://u3d.as/content/black-horizon-studios/phantom-shade/3oj). The shader performs very well even on mobile hardware.
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Unity toon shader (using a custom ramp image), and Phantom Shade (http://u3d.as/content/black-horizon-studios/phantom-shade/3oj).
Thank's so much for the link. That's gonna be a quick buy! ;D
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Looks wicked! One thing that I think could help it would be some voice work (check out www.voicebunny.com) fighters and maybe an announcer? Just a random idea. Still loving those anims :)
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Nice :O are you using Rigidbodies/gravity for the character movement/etc?
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Really nice animations, I see a ton of potential in the new trailer! Definitely has my vote.