Playmaker Forum
PlayMaker News => Work In Progress... => Topic started by: colpolstudios on November 26, 2013, 06:34:31 PM
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Here is my entry for the competition on skill share
https://dl.dropboxusercontent.com/u/150707256/Skillshare/testing%20area.html
Inspired from C# example, https://hutonggames.fogbugz.com/default.asp?W880
Additional features include a main splash screen and instructions screen.
In game sound effects.
Background audio.
Visual effects.
Updated score and high score.
Player has three lives.
Five varied levels of game play.
Scoring based on the number of balls in play.
5 points for one block hit
10 points and 15 points
15 points is the max score available for each block if you can keep more than three balls in play.
Score will be updated if you loose a ball.
With some new abilities added.
Shooting and change size of player paddle.
Activated by picking up coloured gems.
A Sticky ball (you can hold this ball only at normal size) becomes available when you hit 25 blocks.
To release this ball up arrow.
Please test and report any faults.
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its good, only "glitch" i found so far is that the balls sometimes stay on an axis to long and hard.
in short: make it so, that the angle a ball is traveling cannot be 90 degree
on X or Y (or Z depending your setup) i would try to "forbid" vertical +/- 15 degree left and right and same for horizontal axis.
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Thank you for you time to play and report this issue.
I will take a look if I get time, busy with another project.