Playmaker Forum
PlayMaker Feedback => Feature Requests => Topic started by: phannDOTde on December 01, 2013, 11:26:52 AM
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It wouldt be awsome to mark a complete FSM (or at least State) as "Realtime" so it can be done while Time Scale = 0
just an Idea :-)
cheers
Peter
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Hi,
It's not really possible unless ALL actions would integrate a specific timing system, and since some actions may call functions that are not possible to perform real time, it could become problematic to expect an fsm to be 100% reacting on this kind of flags.
bye,
Jean
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Sad to hear that but thanks for the answer :-)
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Yeah, time and pause is really something to design carefully, from day one...
bye,
Jean