Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: Marsh on March 03, 2014, 11:42:48 PM

Title: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 03, 2014, 11:42:48 PM
Monetize your app
With relevant ads from over a million Google advertisers, make money with AdMob.

(http://i.imgur.com/oTvQrFG.png)

Generate revenue with your PlayMaker games! AdMob provides a large variety of Ads. Why compromise with a competitor? Make the most money today with the least amount of effort. This can generate revenue stream for the company while the players get to enjoy a free game! Join companies like Rovio (Angry Birds) and make your game a commercial success today!

Let your first game pay for the second! Full Example scene included.

*Requires Unity 4.3.1 or higher. (Can build lower if this is a issue)
*Requires PlayMaker

My Computer is freezing like crazy so im about halfway through the documentation and it freezes each time. Releasing as so many people have been asking after it and seem to be in a hurry. Luckily it is a very simple process. Just signup for Admob here: www.admob.com.

Then setup iOS: https://developers.google.com/mobile-ads-sdk/docs/#ios
or Android: https://developers.google.com/mobile-ads-sdk/docs/#play

All screenshots were taken on a Ipad
(http://i.imgur.com/GlYvUaw.png)
(http://i.imgur.com/wGfmIg3.png)
(http://i.imgur.com/b0egtvr.png)
(http://i.imgur.com/oFFZR79.png)
(http://i.imgur.com/c1a72jk.png)
(http://i.imgur.com/AlGnChF.png)
(http://i.imgur.com/dP0JaNA.png)
(http://i.imgur.com/lKcSdr4.png)




Download Links:
iOS (http://www.mightyprofessional.com/#!product/prd14/1779868385/admob)
Bundle (http://www.mightyprofessional.com/#!product/prd14/1838802945/admob---bundle)
If you are wondering why this is not on the asset store like my Social Networking Plugin. This is why:

Quote
Thanks very much for your submission to the Asset Store.

Sorry, we cannot accept your plugins because we do not have a business development deal in place. Per our EULA we are unable to provide SDKs for online services who are not partnered up with Unity. We are unable to go further in depth to the reasons behind this, sorry for the inconvenience. You can of course always sell these elsewhere.

Kind regards,

The Asset Store Team

Feel free to post questions or comments / bugs etc. Thanks for any support I receive. If you have a request for another Prime31 plugin or other let me know!

Check Out My Other Plugins!
In App Purchases (http://www.mightyprofessional.com/#!product/prd14/1778968495/in-app-purchase-ios)
Social Plugin - Facebook and Twitter (http://www.mightyprofessional.com/#!product/prd14/1707755035/social-bundle)
Google Play Services - Achievements - Leaderboards - Cloud Saving (http://www.mightyprofessional.com/#!product/prd14/1707826095/google-play-services---bundle)
Vungle - Rich Video Ads (http://www.mightyprofessional.com/#!product/prd14/1707813595/vungle-bundle)
AdMob - Banner Ads from Google (http://www.mightyprofessional.com/#!product/prd14/1779868385/admob)
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 04, 2014, 09:40:26 PM
Just a heads up guys the Android version seems to be having a bit of trouble at the moment. I am dropping the Price to $15 for now as iOS only. I hope to have this fixed up by tommorow or very soon.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: xhidnoda on March 05, 2014, 12:22:13 PM
mmm what kind of trouble?
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 05, 2014, 01:33:00 PM
The android  does not work, which is why I removed it completely. I will hopefully be getting it up and running again tonight. If you buy it now for $15 you will be upgraded to the bundle for free when its out. iOS Is still working as intended.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: xhidnoda on March 05, 2014, 04:06:37 PM
personally...i don't buy something to don't see work just fine.
BUT, I will consider if you really show when is work and how.

For now...GO GO GO.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 05, 2014, 04:18:03 PM
Well I meant the Android doesnt work the iOS works fine which is why its $15. I charge 15$ per iOS or Android then 25 for the bundle. So i meant you can buy the Bundle at this point for $15 because android is not working.

Either way I know what you mean. I think only 1 person bought it so far. I am providing full refunds on ALL my plugins if users are unhappy btw so feel free to pm me and I will refund you.

If I do not get android working tonight I will just provide a refund to the person and remove it from the store.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 05, 2014, 09:15:24 PM
I have refunded android users. There is now only a fully tested iOS available at the moment. I am currently swamped with work so I will get the android out when I can. Sorry for the trouble guys.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 12, 2014, 03:26:46 PM
Bump!
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 12, 2014, 08:49:45 PM
The actions have been updated to allow showing ads on the bottom. Please message me if you did not receive the update.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: bizilux on March 14, 2014, 06:16:28 PM
so it works with android now?  i need it for android.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 14, 2014, 08:03:36 PM
Not yet sorry, I will try to get it out soon. I have been pretty busy with work and support.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: bizilux on March 14, 2014, 08:41:25 PM
ok, i'll be waiting
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 16, 2014, 12:09:19 PM
Ok the android is out but its part of a bundle as no one ever buys the lone android pack.

If you have purchased the iOS already just pm me and I will set you up with the bundle for $10.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 21, 2014, 05:52:26 PM
Android can now be purchased separately. It also contains Interstitial ads now.

I am working on getting a forum up so everyone will be able to see the latest updates to all the packages.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Vangelis on March 24, 2014, 02:54:48 AM
Hi, I just paid for the android admob plugin by paypal on your site, but I have not received anything.After the payment I was redirected to a blank page. Could you send me the package by email?
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Vangelis on March 24, 2014, 09:58:47 AM
I have received your email with the package.Thanks. I am eager to put it in good use!
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 24, 2014, 01:09:48 PM
Cool! Let me know if you have any problems!
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Vangelis on April 08, 2014, 10:00:24 AM
I wanted to say that I have received the plug in and tested it.It works exactly as advertised.Thanks.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on April 08, 2014, 10:56:24 AM
Glad its working for you!
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on April 15, 2014, 02:39:13 PM
Encase anyone was wondering Daniviva received their product 30 mins or so later. It was all resolved via email.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: daniviva on April 18, 2014, 03:19:02 AM
Hi Marsh,

The ads banner actions work great. Can you also provide a brief instruction on how to load the interstitial ads , too?  ;)

Thanks!!
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on April 18, 2014, 11:22:34 AM
It should work the same as the banner ads. Currently Interstitial is android only, so make sure you are testing on Android.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: TBrayner on April 18, 2014, 06:37:06 PM
It should work the same as the banner ads. Currently Interstitial is android only, so make sure you are testing on Android.

The android Plugin is already on asset store?
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on April 19, 2014, 09:00:25 AM
The asset store will not take any Ad services unfortunately. Probably due to the fact they are trying to push there own.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: xhidnoda on April 22, 2014, 11:46:51 PM
hey marsh! how can buy this plugin? because in your site don't show my country "Paraguay" in the option Pay with credit card.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on April 23, 2014, 09:17:43 PM
I have no access to how the payments on the site work unfortunately as it is through wix. If you feel comfortable enough you can send the payment amount to marshmellowman0@hotmail.com through Paypal along with a note of what you would like to purchase.

This is not your first purchase though? How did you do it previously. Or am i mistaken?
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: xhidnoda on April 23, 2014, 10:32:03 PM
I always purchase from the asset store.
The Google Play Services i buy from there.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: DonnieT on April 26, 2014, 03:02:04 PM
Has anyone had luck downloading this package or is e-mail the only way to receive it?

edit: The answer was e-mail, thanks Marsh. Super easy to add to your game, just remember to use the ad ID and not the publisher ID when setting up initially.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on April 27, 2014, 08:35:51 AM
Glad you got it working!
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: xhidnoda on May 05, 2014, 04:49:51 PM
Can you explain your scene of this pluguin? Is don't works for me
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on May 05, 2014, 07:17:58 PM
There is a init function that you must call before the other actions. Then you simply fill in your ad id and select a button. What does not work for you? iOS or android?
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: xhidnoda on May 05, 2014, 09:58:19 PM
Android version...when click the GUI Button "Show banner ad" nothing happen in my game.
My setup is exactly like yours.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on May 06, 2014, 07:59:58 AM
Did you modify the example scene?

Make sure that you are using your Ad id and not your publisher id. DId that solve the problem?
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: xhidnoda on May 06, 2014, 08:54:26 AM
I send a email on how i'm have configured.
And yes, i'm use de Ad id.
I only modify the Ad id in init state. nothing more.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: xhidnoda on May 06, 2014, 11:40:38 PM
bump!
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on May 07, 2014, 07:42:29 AM
Ok, do you have some time tonight? I could team viewer you. Does the example scene work?


[Edit]

This was fixed, the user did not include the Android prefab in the scene.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Graham on May 24, 2014, 02:05:26 AM
Is there any way to move the banners to the bottom of the screen instead of the top on iOS builds?
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: DonnieT on May 24, 2014, 11:53:36 AM
Hey Marsh, I see reference in this thread to AdMob interstitials but don't see an action for displaying interstitials.

I'm looking at this on Android fwiw.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on May 26, 2014, 06:41:51 PM
You should have a script called ShowInterstitial? It is android only. But as you said you are looking at android you should have it.

Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: DonnieT on May 26, 2014, 08:00:57 PM
I see:

Show Banner View
Show IABBanner
Show Leaderboard
Show Medium Sized Ad
Show Smart Banner

I went ahead and integrated another interstitial solution for the moment. It's possible I messed up something with the initial import but I couldn't imagine why I'd just block a certain action.

edit: FWIW I got the bundle.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on May 27, 2014, 11:45:56 AM
Try this: http://pastebin.com/d0Yi81fK
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Phuzz on May 28, 2014, 02:04:57 AM
Hello,

First, thanks for this convenient add-on, it works flawlessly, but I encountered a small problem during APK Build, Unity would only compile when I delete the "Show Leaderboard" Script, if the Leaderboard is present unity stops building APK at "Compiling Scripts"
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: DonnieT on May 28, 2014, 07:47:44 AM
Try this: http://pastebin.com/d0Yi81fK

Thanks Marsh. :)
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on May 28, 2014, 08:36:08 PM
Hello,

First, thanks for this convenient add-on, it works flawlessly, but I encountered a small problem during APK Build, Unity would only compile when I delete the "Show Leaderboard" Script, if the Leaderboard is present unity stops building APK at "Compiling Scripts"

Show leaderboard? Are you using this with my Google plugin? Because that script does not exist in AdMob. Why are you deleting the script?
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: DonnieT on May 29, 2014, 10:43:49 AM
There's a "ShowLeaderboard" action in the Admob for Playmaker package.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on May 29, 2014, 04:29:03 PM
Oh sorry about that, so it only happens when you delete the script? Why are you deleting it? Or am i misunderstanding?
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on June 26, 2014, 08:58:15 AM
Use the coupon code 50%OFF for half price on all plugins!!
http://www.mightyprofessional.com/

Limited time only!
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: kinetiknz on January 11, 2015, 01:35:02 AM
Hi there, As I start this reply. I noticed there haven't been any comments in 120 days. Is this plugin still relevant or has it been superseded?

I am deciding on an ad revenue system for a simple ad supported mini game.

The features I am after are:

reliability
playmaker actions
ads of a certain size only - I only want them to appear on the bottom of the screen - always.


Can ad sizes be specified? I know this may be an AdMOB question but I can't find much info on determining/limiting actual ad sizes.


Thanks for any info



Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: Marsh on March 13, 2015, 09:25:28 AM
I have since gotten hired since making these packages and have been pretty busy. I have mixed reports on this package some report it working while others have trouble. I believe that it needs to be upgraded to the new system so I took the package down. I will try to upgrade it within the next week when I have time. I will pm you when im done.

I do not check these forums much anymore so a PM would be the best way to contact me.

Yes you can specify ad sizes. Not any size you wish but you get to pack from 4 or 5 options.
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: rik on March 21, 2015, 11:21:28 PM
Hi you are missing interstial ads can you ad
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: VascBogdan on October 04, 2015, 05:50:08 AM
All the links are dead. Is there anyone who can lead me to an Admob plugin for PlayMaker ?
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: rik on October 04, 2015, 07:49:30 AM
get from asset store stans assets it have admob ads plugin
Title: Re: AdMob For PlayMaker - Generate Ad Revenue!
Post by: VascBogdan on October 04, 2015, 10:15:00 AM
I found and installed it but unfortunately I have problems with Android Manifests, because I have another in Android and now I have another in Stan's Assets as well.

Do you know how to merge these two so I don't have problems ?