Playmaker Forum
PlayMaker News => Work In Progress... => Topic started by: xhidnoda on March 29, 2014, 02:42:06 PM
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Hi Community
Yes...another clone of Flappy Bird, but in this case, i share all FSM here to learn, to see how can start develop your own game.
I use 2Dtoolkit.
Credit:
- Brandon Wu (develop almost all the logic of the game in playmaker)
link: http://www.pepwuper.com/how-to-flappy-bird-a-quick-tutorial-on-how-to-make-a-flappy-bird-style-prototype-using-unity-playmaker-in-under-50-minutes-1/
- Art by kenny
link: http://www.kenney.nl/
- And me. @xhidnoda i just expand the game with other stuff.
Problem(FFFFFFUUUUUUUUUUU$ยท%&)
I don't not how to do a prefab without loss the setup of the FSM.
So...if anyone can make this, please share with all users here. THANKS.
I hope this work in your PC and mobile.
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thanks for sharing!
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Your Wellcome.
If anyone have a question, just ask
;)
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Thanks, however how do I open the scene? When I click on it, it just opens unity and my own scene, but not yours. Am I doing something wrong?
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Can you share a image when open Unity?
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Can you share a image when open Unity?
Sure, i tried to copy the scene file into the asset folder, and now the hierarchy shows up, but still nothing on the actual scene.
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I don't see the Playmaker there...and 2Dtoolkit as well.
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I don't see the Playmaker there...and 2Dtoolkit as well.
Doh, forgot to import them, my bad. Did that now, this is the result:
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mmmm have not idea what is the problem now.
However, you can use a kenny art and make you own sprite. The only import here is the FSM :p
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mmmm have not idea what is the problem now.
However, you can use a kenny art and make you own sprite. The only import here is the FSM :p
I think it has to be exported as a .unitypackage file so the sprites comes along and not a .scene? I tried to import a random game as a .unitypackage file, and it worked fine ;)
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The game is finish!
:)
https://play.google.com/store/apps/details?id=com.HalfGames2D.FlyFlyPlanes
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Awesome, thanks!
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The game is finish!
:)
https://play.google.com/store/apps/details?id=com.HalfGames2D.FlyFlyPlanes
Cool, how did you make the achievement system?
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Google Play Games - https://developers.google.com/games/services/
And plugin of Marsh.
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Is 2dtoolkit required?
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yep