Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: TheWarRoom on April 07, 2014, 09:06:59 PM
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Hey a bit lost on how to implement this. Basically I have a anti gravity grenade. I want it to get a list of everything withing a certain area and turn the gravity off (temporarily) would i use the on stay trigger
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Hi,
For this, you'll need to use triggers. either the grenade as a trigger ( a bigger sphere collider) or each GO that coul dbe affected by a grenade would have that bigger collider to know it's in range. I would first go for a grenade based trigger tho.
then catch all trigger enters and trigger exits and maintain a list ( using arrayMaker, you know this tool right? ) to know what object to affect.
Bye,
Jean
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Sweet i had figured there was some sort of array making tool. thats how i would accomplish this effect using C#. But i am loving play maker and the quick answers you can get here!!! As far ass array maker is this part of play maker or a seperate tool?
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I do believe i found the download for array maker. i will marked this as solved for the moment. ;)
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Hi,
Good. Just for the record: ArrayMaker can be found here:
https://hutonggames.fogbugz.com/default.asp?W715
bye,
Jean