Playmaker Forum
PlayMaker News => General Discussion => Topic started by: Rabagast on April 21, 2014, 07:53:34 AM
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Hi!
In which program is it the best way to make 3D text?
I have Adobe Illustrator and Corel Draw, but with these programs, you can't export it to FBX or something. I think it need to be GIF or PNG, etc.
I have also Aurora 3D Maker, but it's the same there. It's a very good program.
So what about Blender. Is that a program which is very good to make 3D text?
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What are you trying to make?
Flat text in Unity that works fine in 3D isn't terribly hard and there is some info/examples on that. If you want depth then you can model the text like any other 3d model and import it to Unity. I don't know if Blender can do that, but Max makes it pretty simple you just make the text, add a bevel modifier and convert it to a mesh.
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You can do that in Blender. It's very simple.
Maybe it doesn't matter if it's static or not.
It will be for the title of the game. Or the menu.
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Oh yeah. Blender can definitely do this.
Create whatever you want in blender(3d text, characters in cool poses, etc)
Render whatever the camera sees as a still image.
Set up full screen plane and use your image as texture.
Add in your buttons for new game, load game, options, etc
???
Profit