Playmaker Forum
PlayMaker Help & Tips => iOS Help => Topic started by: benflock on May 12, 2014, 11:23:58 AM
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hello
playing around with Location and project location to map functions
i have seen the example but am trying to equate the Location data to move a player character in 3d space - but am having a lot of difficulty.
i'm sure its something basic -
to test:
i have taken a screen grab off google maps - measured the max and min lng/lat and put them in the relevant boxes,
i have placed it as a texture on a plane and placed a cylinder as the 'player' on the plane. Moving it about i have measured the co-ordinates for the edges of the plane in 3d space as well as its width.
i have then sent some mock GPS data to the projectToMap - and then taken the projected X/Y to create a vector which i send to a 'moveTo' to move the player to the position on the map
however.....
the projected co-ords, especially the Y are wildly off
is there anything i am obviously doing wrong?
thanks a lot
ben