Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Rabagast on October 27, 2014, 01:40:15 PM
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Hi! I'm trying to make a a bomb like the old Snes classic Bomberman. I have the bomb, but I try to figure out how is the best way to scale the bomb in the x-axis when I pickup power up, so the bomb range will increase. What is the best way to do this? I use a trigger for the bomb. I tried with set scale and iTween Scale ADD, but it was more difficult than I thought.
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Not sure about the game your talking about but have you set the strength as a variable? If so you could assign a global variable so when you pick up it adds the strength. Does that help?
Rob
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Hi!
I tried with only local variable and use set fsm float, but I will experiment more with global variable. I'm open for more suggestions. :-)
And here is a video of Bomberman