Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Rabagast on October 27, 2014, 01:40:15 PM

Title: Bomb explosion like Bomberman
Post by: Rabagast on October 27, 2014, 01:40:15 PM
Hi! I'm trying to make a a bomb like the old Snes classic Bomberman. I have the bomb, but I try to figure out how is the best way to scale the bomb in the x-axis when I pickup power up, so the bomb range will increase. What is the best way to do this? I use a trigger for the bomb. I tried with set scale and iTween Scale ADD, but it was more difficult than I thought.
Title: Re: Bomb explosion like Bomberman
Post by: robmyers67 on October 27, 2014, 04:32:36 PM
Not sure about the game your talking about but have you set the strength as a variable? If so you could assign a global variable so when you pick up it adds the strength. Does that help?

Rob
Title: Re: Bomb explosion like Bomberman
Post by: Rabagast on October 27, 2014, 04:39:18 PM
Hi!
I tried with only local variable and use set fsm float, but I will experiment more with global variable. I'm open for more suggestions. :-)

And here is a video of Bomberman