Playmaker Forum

PlayMaker News => Work In Progress... => Topic started by: coffeeANDsoda on December 24, 2014, 11:20:45 PM

Title: WIP 2D platformer game.
Post by: coffeeANDsoda on December 24, 2014, 11:20:45 PM
This is what I've been working on for awhile to get use to implementing 2.5d gameplay with triggers. Wall collision is kind of weird but still works.

https://db.tt/B22u2o6m
Title: Re: WIP 2D platformer game.
Post by: coffeeANDsoda on January 02, 2015, 04:43:28 PM
Redesigned the stage, though I did have issues getting the game to end, so at this time, I had the level ending trigger destroy the players fsm.

https://db.tt/6WuMWxGO

Title: Re: WIP 2D platformer game.
Post by: coffeeANDsoda on March 15, 2015, 12:38:44 AM
I was brain storming for a tree design in mypaint and I made a sketch.

(https://db.tt/McAchrlg)
Title: Re: WIP 2D platformer game.
Post by: coffeeANDsoda on April 07, 2015, 08:05:48 PM
Here's a screenshot for a stage that is being developed to be more on the vertical side of level design.

(https://db.tt/HDMRMx9g)
Title: Re: WIP 2D platformer game.
Post by: foxdeltagames on April 07, 2015, 09:20:57 PM
its looking good man
Title: Re: WIP 2D platformer game.
Post by: coffeeANDsoda on April 10, 2015, 11:39:16 PM
Thanks. Updated version of the same level. Works been slow recently.
(https://db.tt/8YtrGUXf)
Title: Re: WIP 2D platformer game.
Post by: coffeeANDsoda on April 30, 2015, 04:52:20 PM
Updated the level, though climbing up the plant is weird after you press space bar. The switch puzzle is still kind of weird, so it takes a few times to figure it out.

Update. Been having issues getting the collision for triggers to work in this build, so re-uploaded it.  Should work now.

https://db.tt/iW6UcxW9