Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: PlaymakerNOOB on January 25, 2015, 10:04:26 AM
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I have touch controls working, however when I slide my finger off the touch control the player still moves. Which I don't want.
So, I have a vector3 that is saved as the players_touch_location, and then a raycast based on this vector3 against the touch button. However, I just can't seem to get that interaction to work correctly -- or maybe I am going about this the wrong way. Any help would be appreciated!
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So I got it working, (Sometimes) but it feels like a clumsy mess. Im going to request an action.
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I couldn't figure out why I was the only person who thought this was a big deal. Found the exact action I was looking for installed by default. Its called "touch gui event" and uses the old Unity GUI system. Note: this is not the uGUI system aka Unity 4.6 GUI system
Video Tutorial: Playmaker Manual: https://hutonggames.fogbugz.com/default.asp?W679