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Messages - nallez

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Share New Actions / Re: DataMaker Xml xPath and Json [JANUARY 2016]
« on: December 30, 2016, 01:02:21 AM »
I have an issue with the datamaker.

The "Conver Json String to Xml Node" isn't working properly.

It gives me an error "After Parsing a value an unexpected character was encountered"

I have a JSON String which I'm using:
{"root": [{"money":"2105","cars":"","power":"1","weight":"1","grip":"1","wins":"0","losses":"0","experience":"0"}] }

The node cannot parse arrays?

Right click inside a state will give you the option to enable/disable an action sequence

disabled it still goes from top to bottom but in some case it does things simultaneously which you don't want.

Thanks. Yeah I found that option.

Plus I did the whole thing with 3 different states to make it more readable/Debuggable.

User Showcase / Re: My Summer Car (Win, PC)
« on: December 08, 2016, 10:00:18 PM »
Congrats on getting rich with that game!

Over 110.000 paying customers 15€ each! (of which steam takes ~30%)!

Go Finland! :)

ps. Bought it for my Steam-library too and fiddled a little around with it. Very nice indeed. No time to play atm, since own game projects are in the way, but I'm sure I'll have alot of fun with it in the future! :)

Android Help / Re: Show Hide elements issue
« on: December 08, 2016, 01:21:27 PM »
It's a glitch.
Fixed it with making a blank android project, installed all the assets in and copied them to my non-working project.


Android Help / Show Hide elements issue
« on: December 08, 2016, 12:01:35 PM »
I did my UI design by mistake with PC-installation setup.

Now I changed it to Android and it complains about ShowHideObjects not found.
Is there any replacement for it or is my installation just peckered?

Issue fixed!
Thanks nallez for being a supernewbie! :)

Is the actual problem with the way I'm trying to think over this Playmaker thing?

I initially thought that the Actions I put in a state would be performed in logical order from top to bottom, but this doesn't seem to be the case?

Is there some option for selecting "Perform actions in sequencer-style" or something like that?

Is there any other way to apply two diff. arrays from script to a bunch of UI elements?

I'm trying to accomplish a result-table for race finish with FSMArray globals:


to show in the UI like:

1st PlayerName[0] - PlayerTime[0]
2nd PlayerName[1] - PlayerTime [1]


I am desperate here man... :)

Playmaker Help / Issue targetting "Find Game Object" with variable string
« on: December 07, 2016, 12:06:49 PM »
Picture says more than thousand words:

I loop the strings of names of the objects I want to target and I cannot find the object reference:

I just put the same name of the object I want to target and I find the reference:

Is this a known issue? Is there any way around this?

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