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Messages - Terry213

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Android Help / Playmaker not working in android build
« on: November 21, 2018, 12:33:31 PM »
I am able to successfully build my game for android but when I start the game I noticed that none of my FSMs are running and my buttons don't respond. I know that because I have a Play Ad button that works and it's not ran by an FSM. Here is my button setup.

User Showcase / Nova Slash: Online
« on: August 09, 2018, 01:28:15 PM »
for iOS:

Ninja slashing game and you can play online to compete with others.

Playmaker Help / Network sync issue
« on: August 02, 2018, 01:21:33 PM »
I managed to get my two characters to sync over the network but for some reason i can't do the same for my float values. The health bar values won't sync over the network. I checked Network Sync in the variables Tab in the fsm and added the fsm to the photon view to be observed also.

Playmaker Help / Photon Playmaker question
« on: July 26, 2018, 12:05:36 PM »
I'm a beginner at using Photon and I was wondering if you instantiated two players in one room would there be two different sets of global variables or will there be just one and the two players affect each variable? For example if I create an action on a button that when someone presses it to join a room, the enemies spawn. I'm afraid that the client who created the room will see the player but the enemies won't spawn because I wont have the same action on the button that creates a room. I hope I'm making sense.

Playmaker Help / Re: Vehicle set up issue
« on: July 19, 2018, 12:41:27 PM »
I figured it out. I'm using the Control Freak 2 asset and I just used the CF2 Mouse Look action for the vehicle character controller and then I used the same action for the actual vehicle mesh so it will rotate. For the CF2 Mouse Look action for the vehicle mesh, I just placed a minimum and maximum rotation so it's limited unlike the actual character controller which you can freely rotate.

Playmaker Help / Vehicle set up issue (SOLVED)
« on: July 18, 2018, 05:39:16 AM »
How would I get my vehicle to rotate back to 0 degrees in the Y-axis after it makes a turn. Right now when my vehicle turns it keeps the same rotation even when going forward.

User Showcase / Re: Promote Your Games!
« on: April 27, 2018, 07:07:45 PM »

User Showcase / Nova Slash iOS/Android Gameplay
« on: January 25, 2018, 01:45:29 PM »

I plan to release this early February

Work In Progress... / Cocky Boxer WIP for iOS and Android
« on: December 19, 2017, 05:55:19 PM »
In this game you play an arrogant boxer. The more you let your ego increase, the slower your attacks and guard will be.

Playmaker Help / FSM issue
« on: November 28, 2017, 11:41:04 AM »
I'm not really sure how to explain it, but I just open my project one day and all of my FSMs didn't work and I couldn't edit them. Screenshot below:

Idk if it's from updating unity, but Playmaker isn't even on my taskbar like usual. Should I re-import?

User Showcase / Re: Beany Bean iOS/Android
« on: October 27, 2017, 08:40:24 PM »

User Showcase / Beany Bean iOS/Android WIP
« on: October 25, 2017, 09:11:24 AM »
My current project. Currently polishing:

User Showcase / Re: FlashBack for mobile
« on: October 10, 2017, 04:02:43 PM »
I've played it before. I thought the name was practical but I changed it to FlashKid.

User Showcase / FlashBack for mobile
« on: September 07, 2017, 12:30:09 PM »

General Discussion / My game got Game of the week on a review site!
« on: August 14, 2017, 07:33:30 AM »
My game Kombo King is featured on Intellectuapp as Game of the Week! Idk how big the review site is but it's a step in the right direction!

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